Matt Piedra | Portfolio

My Life in Lines

 

(The Key to the Project is on the Project Section Under Lines)

 

While thinking about this project, I decided to envision how every single action that I do on an everyday basis would look like if it were to be represented by lines. This ranged from actual physical activities such as my movement while at work to more mental activities such as how I view my brain to be represented as. I had also decided to keep the designs simple and to be composed of mainly straight lines because of how I feel as if my own method of thinking is the same type of way. This is My Life in Lines, a representation of movement in all aspects of my life.

 

WWW Response

Both The World-Wide Web and The Library of Babel talk about a physical embodiment of an endless amount of accessible information that can be traced all the way back in the beginning of time. The World-Wide Web mentions about a digitized library that can be utilized to access information while the The Library of Babel is more of a literary representation of this same idea. One comparison that they both mention is the usage of certain phrases that have hidden meanings in them. For example, in The Library of Babel, there is a constant mentioning of the letters MCV or as in The World-Wide Web with the W3 (www) and its vast amounts of definitions. Simply put, both essays construct the idea that both of these “libraries” while mainly used to access an unlimited amount of information, but at the same time create its own language for people to find out about.

 

How The News Play "The Word Game"

With my news project How The News Play "The Word Game", I try to show how news companies like The New York Times manipulates words/numbers in order to exaggerate how severe an event is to gain more traction. As mentioned in "The Last Newspaper: Artist in Conversation Sarah Charlesworth, Aleksandra Mir, and Nate Lowman", it says that the “media nowadays are providing their readers what they want us to know”. In a way, The New York times tries to find certain trigger words/numbers to get their audience interested (whether it be exactly accurate, nearly or not at all). For this project, I decided to cut out and scan certain "special" words/numbers to paste upon other scans of the headlining images all from the same articles (which revolve around the coronavirus).

 

Patterns of the Streets

Every single day in the streets of Manhattan near the NYU campus, everyone easily passes by and does not recognize everyday objects that have unique shapes to them. These can either be the most smallest or largest of things that are around you that you never notice at all. For example, a stop sign or a manhole. The manhole itself is a complex shape since it utilizes multiple cylinders and circles to create a singular object. One reason for making this assignment is to make people become more aware of these object and their distinct shapes. The other reason of making Patterns of the Streets is to show that these everyday objects we pass by do have shapes that are simple, complex and even abstract through patterns!

 

Color Response

"The strongest, most consistent finding among all subjects was a strong preference for bright, snappy versions of well-known colors, with saturations far exceeding their actual colorimetric values".

 

Claire Lehmann’s quote in Color Goes Electric about the "bright, snappy versions of well-known colors, with saturations far exceeding their actual colorimetric values" reminds me of one of my old color photographs. In my photograph Please Drop Your Key, I decided to shoot the outside entrance of a local garage known for its vibrant colors. Based upon Lehmann's quote, these "well-known colors" such as gold and blue that have an intense saturation, create an appearance that is truly attention grabbing. Another fun fact, the two dominant values of the colors gold and blue are actually both complimentary to each other. As a result, this also creates a very pleasant and eye-catching experience for the viewer when they first take a glance at it. This shows that from the previous quote that people do tend to go for more snappy and saturated of well-known colors.

 

Starbucks Coffee Canister

When it came to making the 3D object, I ran through multiple problems. First, I went through two objects, one of them being a coffee bag and the other a lunchbox. However, when I decided to take the shots for each of these items, they would not appear as detailed on the MetashapePro application when I added the photos. This would most likely be a result of either not enough shots or poor lighting. So, I chose a different object in a different location. The new object was a Starbucks collectible coffee canister that initially was complex in design because of its symmetrical appearance. I followed the procedures required to shoot the raw images which turned out well and also appeared detailed on MetashapePro. For example, I put a white piece of paper under the object and shot around it in a full 360 degrees. Another issue that appeared was the rug material that was under the object in MetashapePro to which I just selected and deleted. The final issue was that for some reason, both the top and bottom of the canister were not available so I decided on leaving it as the way it is. Overall, this assignment taught me that when making a 3D model of an object based on images, it is important to understand that the they have to be accurate and clear.

 

Video Game Mods on Historical Events

Video Game Mods on Historical Events was made during the time of the Coronavirus epidemic where there was a stay-at-home order in my state of New Jersey. As a result, I stayed cooped in my room only doing two things throughout the time of each day passing by. It would either be spent being succumbed by schoolwork or just playing video games. When it came to finding a topic to write about in my artist book, I thought about video games and the ideas that come out from the players who create their own unique content from it; mods. To explain, mods are player created content where a person takes the original code from a video game, manipulates it so either the mechanic or visual aspect of the game is completely/partially changed. This can result to new gameplay styles, character models and more! Given that there should obviously be a lot of modders stuck in their houses at the moment, I took the time to give a quick history lesson about how mods can be based off of real life events. While a majority of these mods may seem offensive, I chose these intense examples to show that they can be based from current events like the Coronavirus epidemic to past events like World War II.